dc.contributor.author | Πλεμενός, Δημήτρης | el |
dc.contributor.author | Μιαούλης, Γεώργιος | el |
dc.date.accessioned | 2015-06-07T09:28:15Z | |
dc.date.available | 2015-06-07T09:28:15Z | |
dc.date.issued | 2015-06-07 | |
dc.identifier.uri | http://hdl.handle.net/11400/15434 | |
dc.rights | Αναφορά Δημιουργού-Μη Εμπορική Χρήση-Όχι Παράγωγα Έργα 3.0 Ηνωμένες Πολιτείες | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.source | http://link.springer.com/book/10.1007/978-3-642-01259-4 | en |
dc.subject | Good point of view | |
dc.subject | Image-based modeling | |
dc.subject | Image-based rendering | |
dc.subject | Lighting | |
dc.subject | Molecular rendering | |
dc.subject | Pixel super-sampling | |
dc.subject | Ray-tracing | |
dc.subject | Scene geometry | |
dc.subject | Viewpoint complexity | |
dc.subject | Viewpoint entropy | |
dc.subject | Καλή άποψη | |
dc.subject | Μοντελοποίηση βάσει εικόνας | |
dc.subject | Αποδοτικότητα βάσει εικόνας | |
dc.subject | Φωτισμός | |
dc.subject | Μοριακή απόδοση | |
dc.subject | Υπερ-δειγματοληψία pixel | |
dc.subject | Ανίχνευση ακτίνων | |
dc.subject | Γεωμετρία σκηνικού | |
dc.subject | Πολυπλοκότητα άποψης | |
dc.subject | Εντροπιασμός άποψης | |
dc.title | Improvements and applications | en |
heal.type | bookChapter | |
heal.classification | Technology | |
heal.classification | Computer science | |
heal.classification | Τεχνολογία | |
heal.classification | Πληροφορική | |
heal.classificationURI | http://zbw.eu/stw/descriptor/10470-6 | |
heal.classificationURI | http://skos.um.es/unescothes/C00750 | |
heal.classificationURI | **N/A**-Τεχνολογία | |
heal.classificationURI | **N/A**-Πληροφορική | |
heal.identifier.secondary | DOI: 10.1007/978-3-642-01259-4_5 | |
heal.language | en | |
heal.access | campus | |
heal.recordProvider | Σχολή Τεχνολογικών Εφαρμογών / Τμήμα Μηχανικών Πληροφορικής Τ.Ε. | el |
heal.publicationDate | 2009 | |
heal.bibliographicCitation | Plemenos, D. and Miaoulis, G. (2009) Improvements and applications. In: Plemenos, D. and Miaoulis, G. (2009) "Visual Complexity and Intelligent Computer Graphics Techniques Enhancements". Berlin: Springer Berlin Heidelberg, p. 155-177. Available from: http://link.springer.com/chapter/10.1007%2F978-3-642-01259-4_5 [Accessed: 07/06/2015]. | en |
heal.abstract | Visual (or viewpoint) complexity may be used in various computer graphics areas, in order to improve traditional methods. In this chapter, an improvement and three applications of viewpoint complexity will be presented. The proposed improvement ads lighting to viewpoint quality criteria. The three applications are image-based modeling, ray-tracing and molecular rendering, where the use of viewpoint complexity highly improves obtained results. | en |
heal.publisher | Springer Berlin Heidelberg | en |
heal.fullTextAvailability | true | |
heal.bookName | Visual Complexity and Intelligent Computer Graphics Techniques Enhancements | en |
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