dc.contributor.author | Πλεμενός, Δημήτρης | el |
dc.contributor.author | Μιαούλης, Γεώργιος | el |
dc.date.accessioned | 2015-06-07T09:54:41Z | |
dc.date.available | 2015-06-07T09:54:41Z | |
dc.date.issued | 2015-06-07 | |
dc.identifier.uri | http://hdl.handle.net/11400/15438 | |
dc.rights | Αναφορά Δημιουργού-Μη Εμπορική Χρήση-Όχι Παράγωγα Έργα 3.0 Ηνωμένες Πολιτείες | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.source | http://link.springer.com/book/10.1007/978-3-642-01259-4 | en |
dc.subject | Global exploration | |
dc.subject | Good point of view | |
dc.subject | Local exploration | |
dc.subject | Scene geometry | |
dc.subject | Total scene curvature | |
dc.subject | Viewpoint complexity | |
dc.subject | Viewpoint entropy | |
dc.subject | Virtual camera | |
dc.subject | Virtual world | |
dc.subject | Visibility | |
dc.subject | Παγκόσμια αναζήτηση | |
dc.subject | Καλή οπτική | |
dc.subject | Τοπική εξερεύνηση | |
dc.subject | Γεωμετρία σκηνικού | |
dc.subject | Καμπυλότητα γενικού σκηνικού | |
dc.subject | Πολυπλοκότητα άποψης | |
dc.subject | Εντροπιασμός άποψης | |
dc.subject | Εικονική κάμερα | |
dc.subject | Εικονικός κόσμος | |
dc.subject | Ορατότητα | |
dc.title | Virtual world exploration | en |
heal.type | bookChapter | |
heal.classification | Technology | |
heal.classification | Computer science | |
heal.classification | Τεχνολογία | |
heal.classification | Πληροφορική | |
heal.classificationURI | http://zbw.eu/stw/descriptor/10470-6 | |
heal.classificationURI | http://skos.um.es/unescothes/C00750 | |
heal.classificationURI | **N/A**-Τεχνολογία | |
heal.classificationURI | **N/A**-Πληροφορική | |
heal.identifier.secondary | DOI: 10.1007/978-3-642-01259-4_4 | |
heal.language | en | |
heal.access | campus | |
heal.recordProvider | Σχολή Τεχνολογικών Εφαρμογών. Τμήμα Μηχανικών Πληροφορικής Τ.Ε. | el |
heal.publicationDate | 2009 | |
heal.bibliographicCitation | Plemenos, D. and Miaoulis, G. (2009) Virtual world exploration. In: Plemenos, D. and Miaoulis, G. (2009) "Visual Complexity and Intelligent Computer Graphics Techniques Enhancements". Berlin: Springer Berlin Heidelberg, p. 95-153. Available from: http://link.springer.com/chapter/10.1007%2F978-3-642-01259-4_4 [Accessed: 06/07/2015]. | el |
heal.abstract | Automatic virtual world exploration techniques, allowing the user to understand complex unknown virtual worlds, will be presented in this chapter. Exploration is made by a virtual camera and is based on visual as well as scene covering criteria. The used techniques may be global, if the camera remains outside the explored virtual world, or local, if the camera moves inside the virtual world. Online and offline exploration methods are also presented. | en |
heal.publisher | Springer Berlin Heidelberg | en |
heal.fullTextAvailability | true | |
heal.bookName | Visual Complexity and Intelligent Computer Graphics Techniques Enhancements | en |
Οι παρακάτω άδειες σχετίζονται με αυτό το τεκμήριο: