dc.contributor.author |
Lopes, Phil |
en |
dc.contributor.author |
Liapis, Antonios |
en |
dc.contributor.author |
Yannakakis, Georgios N. |
en |
dc.date.accessioned |
2017-04-11T17:00:06Z |
|
dc.date.available |
2017-04-11T17:00:06Z |
|
dc.date.issued |
2017-04-11 |
|
dc.identifier.uri |
http://hdl.handle.net/11400/20159 |
|
dc.rights |
Default License |
|
dc.title |
Sonancia: A Multi-Faceted Generator for Horror |
en |
heal.type |
conferenceItem |
|
heal.classification |
European Union (EU) |
|
heal.classification |
Horizon 2020 |
|
heal.classificationURI |
**N/A**-European Union (EU) |
|
heal.classificationURI |
**N/A**-Horizon 2020 |
|
heal.identifier.secondary |
http://phil-lopes.com/wp-content/uploads/2015/12/phillopes_sonanciaCIG.pdf |
|
heal.language |
en |
|
heal.access |
free |
|
heal.publicationDate |
2016 |
|
heal.bibliographicCitation |
Lopes, P., Liapis, A., Yannakakis, G.N. (2016). “Sonancia: A Multi-Faceted Generator for Horror.” Proceedings of the IEEE Computational Intelligence in Games Conference. 2016. http://phil-lopes.com/wp-content/uploads/2015/12/phillopes_sonanciaCIG.pdf |
el |
heal.sponsor |
This publication is part of a project that has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 693150 |
en |
heal.fullTextAvailability |
false |
|
heal.conferenceName |
Proceedings of the IEEE Computational Intelligence in Games Conference |
en |
heal.conferenceItemType |
full paper |
|